Felix is an Interaction Designer and Creative Engineer, currently working at Above in Malmö, Sweden. In his work, Felix creates delightful experiences, playful interactions, and novel concepts using technology. His work focusses on innovation and spans across the disciplines of art, science, design, and technology. He taught workshops, lectures, and classes at MIT, RCA London, Ars Electronica, and other occasions.
He worked at Teague, received his Masters from the Tangible Media Group of the MIT Media Lab and his B.S. from the Digital Media Program, hosted by the University of Bremen and the University of the Arts Bremen.
Malmö, Sweden 2017-current
UX Design Technologist working across Technology and Design to create seamless technologies for user experiences with graceful seams.
Design Engineer designing and prototyping autonomous futures, connected wearables, and airborne experiences.
Cambridge MA, 2013-2015
Research Assistant at the Tangible Media Group. Exploring ways of physically embodying the digital.
Intern at MESO Digital Interiors creating phygital exhibition experiences.
Studied at the Department of Design and Computation Arts for the fall semester.
Studied in the Digital Media Program and learned the fundamentals of Computer Science and design-oriented problem solving. Worked on science, engineering, and art projects.
J. Ou, M. Skouras, N. Vlavianos, F. Heibeck, C-Y. Cheng, J. P,eters, H. Ishii: aeroMorph: Heat-sealing Inflatable Shape-change Materials for Interaction Design. In UIST'16. (FULL PAPER, HONORABLE MENTION)